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vio/svo/src/frame_handler_mono.cpp
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// This file is part of SVO - Semi-direct Visual Odometry.
//
// Copyright (C) 2014 Christian Forster <forster at ifi dot uzh dot ch>
// (Robotics and Perception Group, University of Zurich, Switzerland).
//
// SVO is free software: you can redistribute it and/or modify it under the
// terms of the GNU General Public License as published by the Free Software
// Foundation, either version 3 of the License, or any later version.
//
// SVO is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include <svo/config.h>
#include <svo/frame_handler_mono.h>
#include <svo/map.h>
#include <svo/frame.h>
#include <svo/feature.h>
#include <svo/point.h>
#include <svo/pose_optimizer.h>
#include <svo/sparse_img_align.h>
#include <vikit/performance_monitor.h>
#include <svo/depth_filter.h>
#ifdef USE_BUNDLE_ADJUSTMENT
#include <svo/bundle_adjustment.h>
#endif
namespace svo {
FrameHandlerMono::FrameHandlerMono(vk::AbstractCamera* cam) :
FrameHandlerBase(),
cam_(cam),
reprojector_(cam_, map_),
depth_filter_(NULL)
{
initialize();
}
void FrameHandlerMono::initialize()
{
feature_detection::DetectorPtr feature_detector(
new feature_detection::FastDetector(
cam_->width(), cam_->height(), Config::gridSize(), Config::nPyrLevels()));
DepthFilter::callback_t depth_filter_cb = boost::bind(
&MapPointCandidates::newCandidatePoint, &map_.point_candidates_, _1, _2);
depth_filter_ = new DepthFilter(feature_detector, depth_filter_cb);
depth_filter_->startThread();
}
FrameHandlerMono::~FrameHandlerMono()
{
delete depth_filter_;
}
void FrameHandlerMono::addImage(const cv::Mat& img, const double timestamp)
{
if(!startFrameProcessingCommon(timestamp))
return;
// some cleanup from last iteration, can't do before because of visualization
core_kfs_.clear();
overlap_kfs_.clear();
// create new frame
SVO_START_TIMER("pyramid_creation");
new_frame_.reset(new Frame(cam_, img.clone(), timestamp));
SVO_STOP_TIMER("pyramid_creation");
// process frame
UpdateResult res = RESULT_FAILURE;
if(stage_ == STAGE_DEFAULT_FRAME)
res = processFrame();
else if(stage_ == STAGE_SECOND_FRAME)
res = processSecondFrame();
else if(stage_ == STAGE_FIRST_FRAME)
res = processFirstFrame();
// set last frame
last_frame_ = new_frame_;
new_frame_.reset();
// finish processing
finishFrameProcessingCommon(last_frame_->id_, res, last_frame_->nObs());
}
void FrameHandlerMono::setFirstFrame(const FramePtr& first_frame)
{
resetAll();
last_frame_ = first_frame;
last_frame_->setKeyframe();
map_.addKeyframe(last_frame_);
stage_ = STAGE_DEFAULT_FRAME;
}
FrameHandlerMono::UpdateResult FrameHandlerMono::processFirstFrame()
{
new_frame_->T_f_w_ = SE3(Matrix3d::Identity(), Vector3d::Zero());
if(klt_homography_init_.addFirstFrame(new_frame_) == initialization::FAILURE)
return RESULT_NO_KEYFRAME;
new_frame_->setKeyframe();
map_.addKeyframe(new_frame_);
stage_ = STAGE_SECOND_FRAME;
SVO_INFO_STREAM("Init: Selected first frame.");
return RESULT_IS_KEYFRAME;
}
FrameHandlerBase::UpdateResult FrameHandlerMono::processSecondFrame()
{
initialization::InitResult res = klt_homography_init_.addSecondFrame(new_frame_);
if(res == initialization::FAILURE)
return RESULT_FAILURE;
else if(res == initialization::NO_KEYFRAME)
return RESULT_NO_KEYFRAME;
// two-frame bundle adjustment
#ifdef USE_BUNDLE_ADJUSTMENT
ba::twoViewBA(new_frame_.get(), map_.lastKeyframe().get(), Config::lobaThresh(), map_);
#endif
double depth_mean, depth_min;
frame_utils::getSceneDepth(*new_frame_, depth_mean, depth_min);
depth_filter_->addKeyframe(new_frame_, depth_mean, 0.5*depth_min);
// add frame to map
new_frame_->setKeyframe();
map_.addKeyframe(new_frame_);
stage_ = STAGE_DEFAULT_FRAME;
klt_homography_init_.reset();
SVO_INFO_STREAM("Init: Selected second frame, triangulated initial map.");
return RESULT_IS_KEYFRAME;
}
FrameHandlerBase::UpdateResult FrameHandlerMono::processFrame()
{
// Set initial pose TODO use prior
new_frame_->T_f_w_ = last_frame_->T_f_w_;
// sparse image align
SVO_START_TIMER("sparse_img_align");
SparseImgAlign img_align(Config::kltMaxLevel(), Config::kltMinLevel(),
30, SparseImgAlign::GaussNewton, false, false);
size_t img_align_n_tracked = img_align.run(last_frame_, new_frame_);
SVO_STOP_TIMER("sparse_img_align");
SVO_LOG(img_align_n_tracked);
SVO_DEBUG_STREAM("Img Align:\t Tracked = " << img_align_n_tracked);
// map reprojection & feature alignment
SVO_START_TIMER("reproject");
reprojector_.reprojectMap(new_frame_, overlap_kfs_);
SVO_STOP_TIMER("reproject");
const size_t repr_n_new_references = reprojector_.n_matches_;
const size_t repr_n_mps = reprojector_.n_trials_;
SVO_LOG2(repr_n_mps, repr_n_new_references);
SVO_DEBUG_STREAM("Reprojection:\t nPoints = "<<repr_n_mps<<"\t \t nMatches = "<<repr_n_new_references);
if(repr_n_new_references == 0) {
SVO_ERROR_STREAM("Not enough matched features.");
return RESULT_FAILURE;
}
// pose optimization
SVO_START_TIMER("pose_optimizer");
size_t sfba_n_edges_final;
double sfba_thresh, sfba_error_init, sfba_error_final;
pose_optimizer::optimizeGaussNewton(
Config::poseOptimThresh(), Config::poseOptimNumIter(), false,
new_frame_, sfba_thresh, sfba_error_init, sfba_error_final, sfba_n_edges_final);
SVO_STOP_TIMER("pose_optimizer");
SVO_LOG4(sfba_thresh, sfba_error_init, sfba_error_final, sfba_n_edges_final);
SVO_DEBUG_STREAM("PoseOptimizer:\t ErrInit = "<<sfba_error_init<<"px\t thresh = "<<sfba_thresh);
SVO_DEBUG_STREAM("PoseOptimizer:\t ErrFin. = "<<sfba_error_final<<"px\t nObsFin. = "<<sfba_n_edges_final);
if(sfba_n_edges_final < 10)
return RESULT_FAILURE;
// structure optimization
SVO_START_TIMER("point_optimizer");
optimizeStructure(new_frame_, Config::structureOptimMaxPts(), Config::structureOptimNumIter());
SVO_STOP_TIMER("point_optimizer");
// select keyframe
setTrackingQuality(sfba_n_edges_final);
if(tracking_quality_ == TRACKING_INSUFFICIENT)
return RESULT_FAILURE;
double depth_mean, depth_min;
frame_utils::getSceneDepth(*new_frame_, depth_mean, depth_min);
if(!needNewKf(depth_mean) || tracking_quality_ == TRACKING_BAD)
{
depth_filter_->addFrame(new_frame_);
return RESULT_NO_KEYFRAME;
}
new_frame_->setKeyframe();
SVO_DEBUG_STREAM("New keyframe selected.");
// new keyframe selected
for(Features::iterator it=new_frame_->fts_.begin(); it!=new_frame_->fts_.end(); ++it)
if((*it)->point != NULL)
(*it)->point->addFrameRef(*it);
map_.point_candidates_.addCandidatePointToFrame(new_frame_);
// optional bundle adjustment
core_kfs_.insert(new_frame_);
#ifdef USE_BUNDLE_ADJUSTMENT
if(Config::lobaNumIter() > 0)
{
SVO_START_TIMER("local_ba");
setCoreKfs(Config::coreNKfs());
size_t loba_n_erredges_init, loba_n_erredges_fin;
double loba_err_init, ba_final_error;
ba::localBA(new_frame_.get(), &core_kfs_, &map_,
loba_n_erredges_init, ba_incorrect_edges_2,
ba_init_error, loba_err_fin);
SVO_STOP_TIMER("local_ba");
SVO_LOG4(loba_n_erredges_init, loba_n_erredges_fin, loba_err_init, loba_err_fin);
SVO_DEBUG_STREAM("Local BA:\t RemovedEdges {"<<loba_n_erredges_init<<", "<<loba_n_erredges_fin<<"} \t "
"Error {"<<loba_err_init<<", "<<loba_err_fin<<"}");
}
#endif
// init new depth-filters
depth_filter_->addKeyframe(new_frame_, depth_mean, 0.5*depth_min);
// if limited number of keyframes, remove the one furthest apart
if(Config::maxNKfs() > 2 && map_.size() >= Config::maxNKfs())
{
FramePtr furthest_frame = map_.getFurthestKeyframe(new_frame_->pos());
depth_filter_->removeKeyframe(furthest_frame); // TODO this interrupts the mapper thread, maybe we can solve this better
map_.safeDeleteFrame(furthest_frame);
}
// add keyframe to map
map_.addKeyframe(new_frame_);
return RESULT_IS_KEYFRAME;
}
void FrameHandlerMono::resetAll()
{
resetCommon();
last_frame_.reset();
new_frame_.reset();
core_kfs_.clear();
overlap_kfs_.clear();
depth_filter_->reset();
}
bool FrameHandlerMono::needNewKf(double scene_depth_mean)
{
for(auto it=overlap_kfs_.begin(), ite=overlap_kfs_.end(); it!=ite; ++it)
{
Vector3d relpos = new_frame_->w2f(it->first->pos());
if(fabs(relpos.x())/scene_depth_mean < Config::kfSelectMinDist() &&
fabs(relpos.y())/scene_depth_mean < Config::kfSelectMinDist()*0.8 &&
fabs(relpos.z())/scene_depth_mean < Config::kfSelectMinDist()*1.3)
return false;
}
return true;
}
void FrameHandlerMono::setCoreKfs(size_t n_closest)
{
size_t n = min(n_closest, overlap_kfs_.size()-1);
std::partial_sort(overlap_kfs_.begin(), overlap_kfs_.begin()+n, overlap_kfs_.end(),
boost::bind(&pair<FramePtr, size_t>::second, _1) >
boost::bind(&pair<FramePtr, size_t>::second, _2));
std::for_each(overlap_kfs_.begin(), overlap_kfs_.end(), [&](pair<FramePtr,size_t>& i){ core_kfs_.insert(i.first); });
}
} // namespace svo