adding assert after reprojectMap in frame mono handler.cpp

This commit is contained in:
VahdPourAmin
2021-08-26 12:14:12 +02:00
parent f2f8b73637
commit efe9eac195
+1 -1
View File
@@ -171,7 +171,7 @@ FrameHandlerBase::UpdateResult FrameHandlerMono::processFrame()
SparseImgAlignGpu img_align(Config::kltMaxLevel(), Config::kltMinLevel(),30, SparseImgAlignGpu::GaussNewton, false,gpu_fast_);
if(img_align.run(last_frame_, new_frame_)==0)return RESULT_FAILURE;
reprojector_.reprojectMap(new_frame_, overlap_kfs_);
// assert // TODO
assert (false);
/*
std::cout<<"Reprojection Map nPoint: "<<overlap_kfs_.back().second
<<"\tnCell: "<<reprojector_.n_trials_<<"\t nMatches: "<<reprojector_.n_matches_