From efe9eac195ee0980e22191389fd5af30afea2fa5 Mon Sep 17 00:00:00 2001 From: VahdPourAmin Date: Thu, 26 Aug 2021 12:14:12 +0200 Subject: [PATCH] adding assert after reprojectMap in frame mono handler.cpp --- GPU_version/vio/src/frame_handler_mono.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/GPU_version/vio/src/frame_handler_mono.cpp b/GPU_version/vio/src/frame_handler_mono.cpp index a4d4fe4..213b1a4 100644 --- a/GPU_version/vio/src/frame_handler_mono.cpp +++ b/GPU_version/vio/src/frame_handler_mono.cpp @@ -171,7 +171,7 @@ FrameHandlerBase::UpdateResult FrameHandlerMono::processFrame() SparseImgAlignGpu img_align(Config::kltMaxLevel(), Config::kltMinLevel(),30, SparseImgAlignGpu::GaussNewton, false,gpu_fast_); if(img_align.run(last_frame_, new_frame_)==0)return RESULT_FAILURE; reprojector_.reprojectMap(new_frame_, overlap_kfs_); - // assert // TODO + assert (false); /* std::cout<<"Reprojection Map nPoint: "<