use fast kernel
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@@ -221,7 +221,7 @@ FrameHandlerBase::UpdateResult FrameHandlerMono::processFrame()
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}
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}
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fprintf(log_,"null : %d, null point : %d\n", nullcount, nullpointcount);
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fprintf(log_,"null : %d, null point : %d\n", nullcount, nullpointcount);
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#endif*/
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#endif*/
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reprojector_.reprojectMap2(new_frame_, last_frame_,overlap_kfs_);
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reprojector_.reprojectMap2(new_frame_, last_frame_,overlap_kfs_, gpu_fast_);
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int n_point=0;
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int n_point=0;
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for(auto i:overlap_kfs_)n_point+=i.second;
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for(auto i:overlap_kfs_)n_point+=i.second;
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#if VIO_DEBUG
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#if VIO_DEBUG
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