Merge pull request #124 from uzh-rpg/feature/use_camera_marker

use pyramid camera marker for visualization
This commit is contained in:
zhangzichao
2015-12-03 11:08:14 +01:00
+2 -2
View File
@@ -211,9 +211,9 @@ void Visualizer::visualizeMarkers(
if(pub_frames_.getNumSubscribers() > 0 || pub_points_.getNumSubscribers() > 0)
{
vk::output_helper::publishHexacopterMarker(
vk::output_helper::publishCameraMarker(
pub_frames_, "cam_pos", "cams", ros::Time(frame->timestamp_),
1, 0, 0.3, Vector3d(0.,0.,1.));
1, 0.3, Vector3d(0.,0.,1.));
vk::output_helper::publishPointMarker(
pub_points_, T_world_from_vision_*frame->pos(), "trajectory",
ros::Time::now(), trace_id_, 0, 0.006, Vector3d(0.,0.,0.5));