debug GPU version

This commit is contained in:
gfuse
2021-05-26 10:50:20 +02:00
parent 1fba26dfef
commit cd6f0c5b97
58 changed files with 3828 additions and 425 deletions
+19 -3
View File
@@ -18,8 +18,8 @@
#define SVO_FRAME_H_
#include <sophus/se3.h>
#include <vikit/math_utils.h>
#include <vikit/abstract_camera.h>
#include <gpu_svo/math_utils.h>
#include <gpu_svo/abstract_camera.h>
#include <boost/noncopyable.hpp>
#include <gpu_svo/global.h>
@@ -92,6 +92,8 @@ public:
/// Transforms point coordinates in world-frame (w) to camera pixel coordinates (c).
inline Vector2d w2c(const Vector3d& xyz_w) const { return cam_->world2cam( T_f_w_ * xyz_w ); }
/// Transforms point coordinates in world-frame (w) to camera pixel coordinates (c).
inline Vector2d w2px(const Vector3d& xyz_w) const { return cam_->world2cam( xyz_w ); }
/// Transforms pixel coordinates (c) to frame unit sphere coordinates (f).
inline Vector3d c2f(const Vector2d& px) const { return cam_->cam2world(px[0], px[1]); }
@@ -111,6 +113,7 @@ public:
/// Return the pose of the frame in the (w)orld coordinate frame.
inline Vector3d pos() const { return T_f_w_.inverse().translation(); }
/// Frame jacobian for projection of 3D point in (f)rame coordinate to
/// unit plane coordinates uv (focal length = 1).
inline static void jacobian_xyz2uv(
@@ -129,13 +132,26 @@ public:
J(0,4) = -(1.0 + x*J(0,2)); // -(1.0 + x^2/z^2)
J(0,5) = y*z_inv; // y/z
J(1,0) = 0.0; // 0
J(1,0) = 0.0; // 0
J(1,1) = -z_inv; // -1/z
J(1,2) = y*z_inv_2; // y/z^2
J(1,3) = 1.0 + y*J(1,2); // 1.0 + y^2/z^2
J(1,4) = -J(0,3); // -x*y/z^2
J(1,5) = -x*z_inv; // x/z
}
inline static void jacobian_l2uv(
const Matrix<double,3,1>& p,
Matrix<double,2,3>& J){
double A = -1.0*sqrt(p.z());
double z_inv = -1/p.z();
J(0,0) = z_inv;
J(0,1) = 0.0;
J(0,2) = p.x()*A;
J(1,0) = 0.0;
J(1,1) = z_inv;
J(1,2) =A*p.y();
}
};