refactoring Point, added point normal as member
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+3
-3
@@ -24,15 +24,15 @@ namespace svo {
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int Point::point_counter_ = 0;
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Point::Point(Vector3d pos, PointOrigin origin) :
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Point::Point(Vector3d pos) :
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id_(point_counter_++),
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pos_(pos),
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normal_(Vector3d::Zero()),
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n_obs_(0),
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v_pt_(NULL),
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last_published_ts_(0),
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last_projected_kf_id_(-1),
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type_(UNKNOWN_QUALITY),
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origin_(origin),
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type_(TYPE_UNKNOWN),
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n_failed_reproj_(0),
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n_succeeded_reproj_(0),
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last_structure_optim_(0)
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