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+6
-7
@@ -69,7 +69,9 @@ void getWarpMatrixAffine(
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A_cur_ref.col(1) = (px_dv - px_cur)/halfpatch_size;
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}
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int getBestSearchLevel(const Matrix2d& A_cur_ref, const int max_level)
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int getBestSearchLevel(
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const Matrix2d& A_cur_ref,
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const int max_level)
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{
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// Compute patch level in other image
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int level_cur = 0;
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@@ -127,8 +129,7 @@ void warpAffine(
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} // namespace warp
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bool
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findMatchDirect(
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bool findMatchDirect(
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const Point& pt,
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const Frame& cur_frame,
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Vector2d& px_cur,
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@@ -160,8 +161,7 @@ findMatchDirect(
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return success;
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}
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bool
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depthFromTriangulation(
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bool depthFromTriangulation(
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const SE3& T_search_ref,
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const Vector3d& f_ref,
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const Vector3d& f_cur,
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@@ -176,8 +176,7 @@ depthFromTriangulation(
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return true;
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}
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bool
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findEpipolarMatchDirect(
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bool findEpipolarMatchDirect(
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const Frame& ref_frame,
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const Frame& cur_frame,
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const Feature& ref_ftr,
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